Games: Starwars ThunderCats Spliced: Matching Game Engine
While matching games are generally simple games, I tried to add a few twists to make it a little more unique. Along with gradually increasing the difficulty by increasing the number of cards (without adding much more time), the cards start to move randomly in the middle of game play, and have colour filters applied to them to throw the player off. There is also a sneak preview at the beginning of each level, so the game is based more on memory than luck, as well as 3D animation and shadows.
My Role: Developer |
The sneak preview at the beginning of each level makes the game based more on memory than luck.
The black and white cards, which are automatically generated by the game engine, makes it harder to match cards.